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Riot Games Cover

Manager, Software Engineering, Publishing Engagement - Publishing Platform

Riot Games
Seoul, Korea Full Time Negotiable Sep 17, 2026

About the Job

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form...

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraint...

Riot Engineers bring deep expertise in specific technical areas while embracing opportunities to work across broader domains. As a Manager, Software Engineering, you’ll lead from the front — working alongside your team through every phase of the software development and operations lifecycle. You’ll combine hands-on ...

Key Responsibilities

Team Leadership & People Management
Manage a team of 4–5 Software Engineers; coach, mentor, and support their growth while driving strong performance and positive results
Own the interviewing and onboarding process for new engineering team members
Build healthy relationships with engineering/QA teams across Riot globally to foster collaboration and shared learning
Technical Leadership & Hands-on Involvement
Stay hands-on with the team’s technology, overseeing technical design and deliverables in partnership with the team’s technical leadership
Engage regularly with the codebase through reviews and non-critical contributions to stay close to the team’s work
Drive the technical vision and roadmap by collaborating closely with engineers — contributing to design reviews, aligning priorities, and ensuring the right people and skills are in place to deliver results
Maintain accountability for the technical health and long-term sustainability of the team’s products
Execution & Cross-functional Collaboration
Lead the breakdown and execution of multi-month projects, partnering across disciplines and other engineering teams to deliver impactful outcomes
Collaborate with Product Leads, Delivery Leads, and Engineering/QA Leads within the team and across Meta Game Services and Publishing Platform to align on execution plans and priorities
Align with service teams within Meta Game Services and across the Publishing Platform organization to drive consistency in tech standards, tooling, and best practices

Required Skills & Abilities

Bachelor's or Master’s degree in Computer Science or a related field, or equivalent professional experience
5+ years experience as a Software Engineer, including hands-on experience delivering live or shipped web applications
2+ years experience directly leading an engineering team either as an Engineering Manager or Technical Lead
Deep front-end expertise with TypeScript/Javascript, React, CSS-in-JS, and modern frameworks like Next.js
Extensive back-end experience with Java and Spring Boot, combined with strong fundamentals in software engineering (data structures, algorithms, concurrency, OOP) and experience designing scalable systems using RESTful APIs, event-driven microservices, and modern web architecture patterns
Proven track record of improving engineering discipline — driving better documentation, thoughtful tech design processes, and structured proposals for technical improvements, with a strong understanding of the full product lifecycle from design to deployment and operations, and the ability to apply MVP principles effectively
Able to clearly communicate technical concepts and decisions across disciplines, helping align engineers, designers, and product managers
Experience managing engineers and actively participating in their growth and development
Experience recruiting candidates and growing an engineering team
Experience with distributed systems, microservices, and software at a high scale
Experience operating and maintaining live services, including handling emergent issues and on-call troubleshooting
Fluency in Korean and professional working proficiency in English, as the position involves being based in Seoul while engaging with global teams across Riot
Experience developing using cloud infrastructure (such as AWS, GCP), using containers and orchestration (such as Docker, Kubernetes), managed using infrastructure as code (such as Terraform)
Experience with CI/CD pipelines (such as GitHub Actions, Jenkins, Netlify)
Experience with relational databases (such as MySQL)
Experience with event driven architectures and technologies (such as Kafka)

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Qualifications

Experience: 2 years experience

Apply now

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