About the Job
Producers at Riot lead passionate cross-functional teams to craft creative content and incredible experiences for our players. We encourage teams to collaborate and drive development, smashing through obstacles to deliver products into players’ hands. We support concepting, building and delivering content at all sta...
As a Sr. Manager, Game Production on an unannounced R&D product, you will own the production approach that turns creative ambition, product strategy, and team capabilities into clear plans, healthy operating rhythms, and shipped player value. You will help move games from early ideas through production, launch, and ...
Key Responsibilities
Own the game’s production approach through each phase of development, helping the team make strong decisions today while preparing for future launch and live-service needs.
Translate product strategy and creative direction into actionable plans, milestones, rituals, and decision-making systems.
Partner with game leadership and discipline leads to align scope, quality, staffing, timelines, and delivery expectations.
Lead cross-functional production across design, art, engineering, product, QA, analytics, publishing, and external development.
Build scalable planning, dependency, risk, and accountability systems as the team grows.
Identify delivery risks, organizational gaps, and execution constraints early; drive resolution with the appropriate leaders and teams.
Manage production relationships with vendors, outsourcing teams, and co-development partners.
Maintain clear visibility for stakeholders on progress, tradeoffs, risks, and decisions.
Foster healthy team dynamics, strong feedback loops, psychological safety, and productive conflict.
Required Skills & Abilities
10+ years of professional experience working in game production.
6+ years of in production leadership roles on cross-disciplinary game teams.
Experience shipping at least one game or major game initiative with production responsibility from pre-production through launch.
Background in cross-platform and live-service game development or live operations.
Strong command of milestone planning, roadmap execution, dependency management, risk management, and launch readiness.
Proven ability to lead through ambiguity, scale, changing priorities, and complex production tradeoffs.
Strong cross-discipline fluency across game design, art, engineering, product, QA, analytics, publishing, and external development.
Vendor, outsourcing, or co-development management background.
Deep understanding of games, player audiences, team health, modern development tools, production technology, and emerging AI-enabled tools and workflows.
Experience as a Lead Producer, Principal Producer, Production Director, or equivalent senior production owner on a shipped game.
Shipped and operated multiple cross-platform, multiplayer, or live-service games.
Experience building production practices for a new game, new team, or ambiguous development environment as it scaled.
Familiarity with studio operations, business planning, workforce planning, budgeting, player insights, economy, content operations, release management, or liveops planning.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Qualifications
Experience:
10 years experience