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Staff Software Engineer, Developer Experience & Workflows - VALORANT

Riot Games
Los Angeles, USA; Mercer Island, USA Full Time Negotiable Sep 17, 2026

About the Job

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a cl...

Engineers join Riot to become masters of their craft. They bring a deep passion for helping bring joy to players via technical solutions. In Foundations, we focus on the game engine, content pipelines, developer workflows, and other critical core capabilities.

As a Staff Software Engineer on VALORANT’s Foundations Developer Experience & Workflows team, you will work directly on VAL’s development team, hand-in-hand with engineers, designers, artists, producers, and QA to build systems that enable them to move faster, work with greater confidence, and deliver amazing new ex...

Key Responsibilities

Create tools and systems that improve developer experience and efficiency.
Work with stakeholders across the organization to address their pain points and exceed their expectations for what development on VALORANT can be.
Influence software engineering best practices for development.
Develop sustainable solutions that are testable, robust, and will ensure a consistent player experience across platforms.
Provide mentorship to more junior members of the team.
Contribute to development efforts through effective breakdown and execution on multi-month development efforts.

Required Skills & Abilities

6+ years of professional experience in software engineering, including experience delivering live or shipped games at scale
2+ years professional experience with Unreal Engine
2+ years professional experience with C++
Bachelor's degree in Computer Science and/or equivalent experience
Have collaborated on cross-team development efforts (3+ months in scope), including requirements gathering, planning, and release
Experience serving on a team that builds player-facing areas of a live game, such as characters, maps, modes, systems, or other in-game experiences.
Experience building shared game development tooling

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Qualifications

Experience: 2 years experience
Education: Bachelor

Apply now

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