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Senior Software Engineer, Social & Store, Unpublished R&D Product

Riot Games
Sydney, AU Full Time Negotiable 7 days ago

About the Job

As a Senior Software Engineer on an unpublished R&D project, you will be responsible for designing and implementing core social and store systems for one of Riot’s most exciting new games. You will work closely with Product, UX Design, and central teams to design, integrate, and build engaging social and purchasing ...

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer, you’ll be expected to fully own the delivery of a complex, full stack feature including UI, implementation code, and integration with central systems....

Key Responsibilities

Gather a deep understanding of the requirements for Social & Store integration
Coordinate close with central platform teams on existing solutions
Collaborate with Product and UX Design on the product specific goals
Provide technical implementation proposals consistent with company and product goals
Implement the full solution including utilizing Unreal C++, Blueprint, and UI
Debug the full stack of the deliverable from UI to Platform in coordination with Services and Central teams
Ensure compliance with Riot safety and regulatory requirements for global social & store systems
Coordinate with Product and Insights on Playtest feedback for social and purchasing experiences

Required Skills & Abilities

5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale
2+ years (or equivalent depth) working on game development tools
Proficiency in C++
B.S. in computer science or equivalent experience
Proven ability to navigate ambiguity and influence cross-functional stakeholders
Proven ability to work with Central Teams and Vendors to achieve product goals
Strong communication skills across technical and non-technical audiences
Experience in Unreal Engine, Subsystems, View Models, & Service Integration
Experience with Social systems and player engagement requirements
Experience with in-game Purchasing flows, entitlement flows, and vendor platform purchasing and entitlement systems such as Sony Playstation, XBox, etc. 
Experience & success at working on a distributed team
Experience with AI assisted engineering workflows

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Apply now

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