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Staff Software Engineer, Core Services - VALORANT

Riot Games
Sydney, AU Full Time Negotiable 25 days ago

About the Job

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Staff Software Engineer at Riot, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a c...

As a Staff Software Engineer on the VALORANT team, you’ll drive the direction of how VALORANT builds, delivers and operates its global services platform. You will lead the development of new services, drive evergreen improvements to existing services, create standards and frameworks to improve services development a...

This is a full-time role, based in Sydney, Australia.

Key Responsibilities

Lead development of VALORANT’s services platform as part of a distributed team across Sydney and the US.
Guide the technical design, development and operation of services, ensuring long-term maintainability and scalability.
Champion the technical vision for your team with production and other engineering teams.
Advocate for players, your team, and internal development customers when deciding what to build and why. Coordinate with other teams across Riot and in Tencent working on, delivering and operating services.
Serve as technical lead on projects, designing technical solutions and reviewing others’ to anticipate disruptions or complexities. Write critical portions of code and shepherd solutions to successful deployment and operation.
Plan and sequence the parallel rollout of major system changes using technical designs and instruction.
Be a standard-bearer and role model of Riot values for your team and others.
Be a force multiplier for your team. Mentor and direct engineers on your team by breaking down complex tasks and reviewing their delivery.
Implement and champion engineering standards to ensure high quality code.
Coach more junior engineers through code reviews and 1-on-1 feedback.
Troubleshoot live service issues as part of an on-call rotation.
Seek different perspectives to solve problems, encouraging engineers and others to contribute ideas. Base your decisions on sound analysis and avoid biases.

Required Skills & Abilities

6+ years of experience as a hands-on software engineer working in service development.
Fluent in written and spoken Mandarin Chinese and English; comfortable communicating technically in both languages.
Expertise with C#, Java, Golang, or similar language(s).
Professional experience building large-scale, high-performance backend systems or game services.

Ideal candidates will have broad experience which covers 1 or more of the following:
Experience working in an agile environment.
Experience working with C++.
Professional or hobby experience working with Unreal Engine.
Professional experience working with cloud computing and cloud technologies.
Experience delivering complex features in a live game or product.
Experience working in a distributed environment across time zones and cultures.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
 

Qualifications

Experience: 6 years experience

Apply now

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